Stellar Alien Hotfix v1.80

This week I published a new Stellar Alien update to all platforms (Google Play, App Store, Amazon). In this update a new tab to the pause screen was added to allow you to configure the game’s controller. I talk about this in detail in my last post. Otherwise It is mostly a hotfix for some bugs and polishing existing features.

WHAT’S NEW

Hotfix v1.7.3c:
-New control settings. Choose between the static or dynamic controller.
-Fix memory leaks
-Squash some bugs
-Nerf the difficulty of Level 3
-Fix crash

 

There have been some comments before about the difficulty of Level 3. I am trying to be cautious whenever I decide to make a level easier. I believe the early levels are very easy to complete but I have years of gaming experience. It’s important, especially for mobile game developers, to be able to step outside of their gaming experience and empathize with casual players. Casual players have not played hundreds of video games so some things in your level design that make sense to you will not make sense to casual players. There’s a weird balance you have to try to make, but it’s difficult when you’re trying to please everybody.

Recently a lot of Stellar Alien updates have been focused on squashing bugs. I’m doing this because I’d like the game to be at a very stable place before I start adding more levels and mechanics. Stay tuned!