This week I published a new Stellar Alien update to all platforms (Google Play, App Store, Amazon). In this update a new tab to the pause screen was added to allow you to configure the game’s controller. I talk about this in detail in my last post. Otherwise It is mostly a hotfix for some bugs and polishing existing features.
There have been some comments before about the difficulty of Level 3. I am trying to be cautious whenever I decide to make a level easier. I believe the early levels are very easy to complete but I have years of gaming experience. It’s important, especially for mobile game developers, to be able to step outside of their gaming experience and empathize with casual players. Casual players have not played hundreds of video games so some things in your level design that make sense to you will not make sense to casual players. There’s a weird balance you have to try to make, but it’s difficult when you’re trying to please everybody.