Monthly Archives: May 2013

PriorJS: Lightweight JavaScript Preloader & Asset Manager

So when I was developing my first game Stellar Alien, I realized I’ll need to preload images and sound before they can be used. There’s some libraries already that do this but a lot seem pretty overkill to me, I just want to preload my assets, and maybe be able to manage them.

Maybe some others are feeling the same way, so I took the asset manager I wrote for Stellar Alien, polished it up a bit, gave it a catchy name, and released it under MIT License.

Check out PriorJS on GitHub: do whatever the heck you want with it.